Update 5
Staged: Open House (Demo) » Devlog
**Version 1.1.3 is now available**
Since the last devlog the following changes have been made:
- When inspecting an item, the safety light around the player disables and re-enables when finished.
- Fixed the lighting when inspecting an object so it doesn't appear blindingly bright.
- Added custom sticky notes providing hints.
- The toys would jitter and collide with each other constantly when bunched up together in the toy box. I have fixed this issue.
- Fixed an issue where if the last toy in the box was the truck, sometimes it would jump out of the box.
- The toy puzzle is a bit more performant now.
- Slight adjustment to timing some of the events.
- Adjusted inspectable items.
- Made huuuuuuuuge performance optimisations throughout the whole house, it should run even better now.
- Added basic gamepad controls. Not really meant to be played with gamepad but still playable.
- Fixed a glitch where the master bathroom light switch was not working.
- Fixed a problem with game load.
- Made adjustments to the final scare.
- Slight adjustment to lighting in bathrooms.
- Added a default pickup item sound.
Files
staged-demo-windows64.zip 2.7 GB
Version 1.1.3 5 hours ago
Get Staged: Open House (Demo)
Staged: Open House (Demo)
Don't just clean the house. Survive it.
| Status | In development |
| Author | Leeding Apps |
| Genre | Simulation |
| Tags | Creepy, First-Person, Halloween, Horror, Indie, Psychological Horror, Short, Singleplayer, Spooky, Unreal Engine |
| Languages | English |
| Accessibility | Configurable controls |
More posts
- Update 4: Big Changes5 days ago
- Update 38 days ago
- Update 2: Small Improvements9 days ago
- Update 1: General Fixes10 days ago
- Staged: Open House (Demo) Release13 days ago

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